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Title: Wii's hidden potential - Virtual Reality Games and Multitouch Application
Source: http://news.cnet.com/8301-13580_3-9858728-39.html
 Shared by: Anonymous
In eFolders: Computer/Technology/Science, Gadget, Science, Technology


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Engineer unlocks Wii's hidden potential
 
 
Correction 7:45 a.m. PST: I got the sensor bar and the Wiimote's duties mixed up. Names notwithstanding, the sensor bar has the infrared LEDs, and the Wiimote actually has the cameras that detect the signals.
 

In a collection of videos, notable for their lucid explanations, the Ph.D. graduate student from CMU's Human-Computer Interaction Institute shows exactly how versatile the "Wiimote" system can be. Among the uses he convincingly demonstrates: a virtual-reality head tracker; a virtual whiteboard on a wall, tabletop, and laptop screen; and a Minority Report-style arm-waving and finger-pointing multitouch user interface.

 

The Nintendo game device includes a bar-shaped device, ordinarily placed atop a TV screen, with two LEDs, or light-emitting diodes. It emits infrared light that the Wiimote can detect within a 45-degree field of view. Lee uses a computer to process data from those components and dramatically expand their utility.

By attaching the sensor bar to his head and the Wiimote to a TV, he was able to construct a system that knows where his head is located. That information is then fed into an algorithm that changes the perspective of an image on a monitor. The result is a very convincing 3D feel that looks like it would be a great fit for video games.

The whiteboard application relies on use of a pen with an infrared LED in its tip. After a quick calibration--the subject of Lee's thesis--a computer can track where Lee is "drawing" on a wall, tabletop, and laptop screen.

Perhaps the most mainstream potential comes with Lee's Wiimote-based multitouch user interface.

Lee attaches small reflectors to his fingertips, which the sensor bar can track. The result is a user interface that can respond to gestures such as pinching and swiping. And by tracking four points, it enables the "multitouch" abilities that are all the rage with Apple's iPhone and MacBook Air as well as the Microsoft Surface "Milan" project.

 
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Comments for: Wii's hidden potential - Virtual Reality Games and Multitouch Application
From: tuaninside On: 6/5/2009 at 1:02 PM
THen we can play counter strike in real 3D...... kool.......


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